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CGWORLD August 2021 issue vol.276 (Special feature: Shin Evangelion Movie version) [E-book] [CGWORLD Editorial Department]

CGWORLD August 2021 issue vol.276 (Special feature: Shin Evangelion Movie version) [E-book] [CGWORLD Editorial Department]

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$22.00 (¥3471.82)

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This special feature is "Shin Evangelion The Movie," the final installment of the four films "Evangelion: New Theatrical Edition," which was restarted in 2007. This work includes the ones that will be finished with illustrations in the end, and about 70% of the cuts are made based on 3DCG, and by using digital techniques, the film pursues animated expressions that no one has ever seen before. From an angle of modeling, technical, animation, special skills, and filming, we look back at the fierce battles of the core CG and VFX staff, mainly in the color digital department.
The first special project is "Shojo☆Operator: Revue Starlight the Movie." Director Furukawa Tomohiro, who directed the production following the TV series (2018) and the movie reproduction compilation (2020), explains what role he expected in the CG of this film based on interviews with Kamiya Hisaya CG director and Moe, who was in charge of 3D.C.G.I.
The second special project is a review of Unreal Engine 5 early access version. We will explore the true value of the next-generation game engine, which is ahead of the full version scheduled for early 2022, including the promising new features, "Lumen" and "Nanite."
There are also plenty of other exciting titles to watch, including the new live playing game "Eugene," the first title to be released by Colopl's new department, "STAR STUDIOS," the original animation feature film "Kurayukaba," which uses Blender and Animate to create a unique worldview, and the Mouse Computer's DAIV promotional movie "DIVE," created by the up-and-coming young digital artist group "UNDEFINED," which will be released!

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<p>今回の特集は、2007年より再始動した『ヱヴァンゲリヲン新劇場版』4作の完結編となる『シン・エヴァンゲリオン劇場版』。本作は最終的に作画で仕上げられるものを含めると全体の約7割のカットが3DCGベースでつくられており、デジタル技法を駆使することで誰も見たことがないアニメーション表現が追求された。モデリング、テクニカル、アニメーション、特技、撮影などの切り口から、カラーデジタル部を中心としたCG・VFX中核スタッフの激闘をふり返る。<br /> 特別企画1本目は『劇場版 少女☆歌劇 レヴュースタァライト』。TVシリーズ(2018)と劇場版 再生産総集編(2020)に続いて制作を指揮した古川知宏監督は、本作のCGにどんな役割を期待したのか、神谷久泰氏CG監督と3D.C.G.I担当の萌への取材を基に解説する。<br /> 特別企画2本目はUnreal Engine 5 早期アクセス版レビューをお届け。期待の新機能「Lumen」「Nanite」をはじめ、2022年初頭に予定されているフルバージョンに先駆けた次世代ゲームエンジンの真価を探る。<br /> また、コロプラの新部署「STAR STUDIOS」から送り出す初タイトルとなる新感覚のライブプレイングゲーム『ユージェネ』、BlenderとAnimateを駆使して独特な世界観を描き出すオリジナルアニメーション長編『クラユカバ』、気鋭の若手デジタルアーティスト集団「UNDEFINED」が手がけたマウスコンピューターのDAIVプロモーションムービー『DIVE』など、要注目作のメイキングも盛りだくさん!</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。

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